So this isn't about the game play. But Knightrider asked another coder to port dday to the kmq2 engine and it did well, but there is a point that the game hangs up. The reason I am asking is the graphics are higher, though r1q2 is good. But kmq2 can handle higher textures, smoke, sound quality, ect.
Any way if you were willing here is the topic over on their Board.
http://leray.proboards.com/thread/3647/ ... y-normandy
Topics relating to D-Day modeling/coding/skinning etc.
1 post • Page 1 of 1