Borrowed md3

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Boons
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Borrowed md3

Post by Boons » Mon Sep 19, 2011 3:41 pm

I have found a few decent md3 models online already made.. Alot of them are in pk3 format.. do I just rename to zip and unzip it into directories to use them?? - I find there is a few problems with them - But i think its because of the shader .shd thing editor vs engine.
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Boons
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Developer
Posts: 597
Joined: Sat Aug 20, 2005 6:36 pm

Re: Borrowed md3

Post by Boons » Mon Sep 19, 2011 3:45 pm

Also do the .shd's need to be in the shaderslist.txt?
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