High Resolution Maps

Topics related to map making for D-Day.
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High Resolution Maps

Post by Mr. YOur no fun »

UPDATE 8-17-2020

In the past there were several posts about the maps I made with HiRez Textures, the introductory one and the updates. But I have come back here in 2020 to simplify things as there won't be any updates after this. I will include the link to zipped folder on Dropbox further down but first read through this before you go further so nothing gets screwed up on you computer.

Included in the zip from Dropbox there are three settings.txt files which are very important. Wheaty's Launcher (for home play) reads these settings.txt files and sets the game bots and has the map list that Wheaty's follows for the order of the maps. You rename the three text files to settings.txt BUT !!! before you do this rename the original settings.txt to something else, like settingsoriginal.txt because the original one sets the standard dday game play AND IF YOU WANT TO MAINTAIN THE ORIGINAL DDAY SETTINGS FOR LATER MAKE A COPY OF IT AND RENAME IT SHOULD YOU WANT TO RESTORE THE ORIGINAL SETTINGS LATER. The three settings files have various stages of the map list as I developed the maps.

FOR MANY OF THE MAPS THERE ARE MULTIPLE VARIATIONS!!!

You can adjust this map list, and the number of bots, through the settings button on Wheaty's game launcher. Go down near the bottom and you will see a section for setting bots and the map list. If you want to replace one variation with another simply replace the one included with you new choice and then save the settings. Then relaunch the game.

The reason for the variations is as I worked with the maps I liked one idea but thought another would also be fun. Rather than destroying one for the other I left both for you to choose the one you like.

To tell these maps apart from the the original maps you will see the title of the map has the letters bh in them (for Bots, HiRez Textures), and then maybe a variation number.

As to where to extract the files to it is in the Dday Normandy folder and should spread the files in the download to the right subfolders.

The main reason for the size of the download is the HiRez Textures included. The textures are large and I included all the textures I converted not just the ones used in the maps. This way should anyone want to make a map with HiRez textures there are many to choose from included. They are in the texture folder and then in the sub folder hires and then within that are many subfolders with the few thousand textures to choose from.

OK - THE DROP BOX ADDRESS TO GET THESE MAPS (there are close to 60 with the variations)

https://www.dropbox.com/s/amulryp62e4v9b6/dday.zip?dl=0

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Re: High Resolution Maps

Post by Mr. YOur no fun »

THere are some screen shots at this link if you are interested.

http://www.ddaydev.com/forum/viewtopic.php?f=9&t=8518

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Re: High Resolution Maps

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Ok here are images from the maps in the order they come in. These maps are in a historical order. The images are reduced to 25% and lower resolution so they look better in game.

Fort Capuzzo - UK troops have to break into the fort and find and destroy the ammo crates. Italians shoot people.
Attachments
capuzzo3.jpg
capuzzo3.jpg (107.63 KiB) Viewed 22111 times
capuzzo2.jpg
capuzzo2.jpg (74.34 KiB) Viewed 22111 times
capuzzo1.jpg
capuzzo1.jpg (73.67 KiB) Viewed 22111 times

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Re: High Resolution Maps

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Tobruk - Italians have to blow a hole in the minefield and barb wire, then touch the UK flag. The UK just shoots people.
Attachments
tobruk2.jpg
tobruk2.jpg (77.13 KiB) Viewed 22111 times
tobruk1.jpg
tobruk1.jpg (97.07 KiB) Viewed 22111 times

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Re: High Resolution Maps

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This is my adaptation of a map called Frozen that i changed so the bots worked better and then retextured. Both sides just shoot each other.
Attachments
frozen2.jpg
frozen2.jpg (77.01 KiB) Viewed 22111 times
frozen1.jpg
frozen1.jpg (82.09 KiB) Viewed 22111 times

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Re: High Resolution Maps

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This is my old railyard map made better for bots and retextured. Both sides shoot one another.
Attachments
railyardbh3.jpg
railyardbh3.jpg (89.41 KiB) Viewed 22111 times
railyardbh2.jpg
railyardbh2.jpg (72.85 KiB) Viewed 22111 times
railyardbh.jpg
railyardbh.jpg (73.28 KiB) Viewed 22111 times

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Re: High Resolution Maps

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Milnebay - an early engagement between Australian and Japanese troops. Australia shoots Japanese, the Japanese can shoot Australian troops or touch the Australian flag.
Attachments
milnebaybh3.jpg
milnebaybh3.jpg (100.23 KiB) Viewed 22111 times
milnebaybh2.jpg
milnebaybh2.jpg (104.65 KiB) Viewed 22111 times
milnebaybh1.jpg
milnebaybh1.jpg (101.01 KiB) Viewed 22111 times

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Re: High Resolution Maps

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sgmunf - Soviet and German troops shoot and blow each other apart.
Attachments
sgmunfbh2.jpg
sgmunfbh2.jpg (78.82 KiB) Viewed 22111 times
sgmunfbh1.jpg
sgmunfbh1.jpg (75.19 KiB) Viewed 22111 times

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Re: High Resolution Maps

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Soviet7BH - another of my older maps rearranged for bots and retextured. Germans and Soviets shoot at each other.
Attachments
soviet7bh3.jpg
soviet7bh3.jpg (92.88 KiB) Viewed 22111 times
soviet7bh2.jpg
soviet7bh2.jpg (86.8 KiB) Viewed 22111 times
soviet7bh.jpg
soviet7bh.jpg (80.93 KiB) Viewed 22111 times

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Re: High Resolution Maps

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A map of mine retextures and made better for bots. Both sides kill each other. Japan and US.
Attachments
iraidbh2.jpg
iraidbh2.jpg (104.84 KiB) Viewed 22111 times
iraidbh1.jpg
iraidbh1.jpg (96.67 KiB) Viewed 22111 times

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Re: High Resolution Maps

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Green Island - an battle between UK and Japanese troops, just shoot each other.
Attachments
greenisbh2.jpg
greenisbh2.jpg (112.35 KiB) Viewed 22111 times
greenisbh1.jpg
greenisbh1.jpg (135.15 KiB) Viewed 22111 times

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The Meat Grinder - US vs Japan, kill 95 for each side, but it happens fast.
Attachments
meatgrinderbh.jpg
meatgrinderbh.jpg (85.84 KiB) Viewed 22111 times

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Re: High Resolution Maps

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Cassino - Poles and Germans shoot each other. Both can capture the Abby but it doesn't matter.
Attachments
cassinobh3.jpg
cassinobh3.jpg (114.52 KiB) Viewed 22111 times
cassinobh2.jpg
cassinobh2.jpg (90.13 KiB) Viewed 22111 times
cassinobh1.jpg
cassinobh1.jpg (89.26 KiB) Viewed 22111 times

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Re: High Resolution Maps

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GB1stnight - UK blasts gates to fort open destroy a series of targets or kill enough Germans. Germans just shoot UK troops.
Attachments
gb1stnightbh3.jpg
gb1stnightbh3.jpg (68.25 KiB) Viewed 22111 times
gb1stnightbh2.jpg
gb1stnightbh2.jpg (54.38 KiB) Viewed 22111 times
gb1stnightbh1.jpg
gb1stnightbh1.jpg (70.53 KiB) Viewed 22111 times

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Pathfinder - US troops in the middle of a German camp. US kills Germans or destroys a series of targets. Germans just shoot Americans.
Attachments
pathfinderbh.jpg
pathfinderbh.jpg (71.45 KiB) Viewed 22111 times

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Re: High Resolution Maps

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My old Day of Days beach landing map redone for bots and retextured. US destroy 6 bunkers. Kills don't matter. Germans shoot Americans.
Attachments
dofdbbh3.jpg
dofdbbh3.jpg (84 KiB) Viewed 22111 times
dofdbbh2.jpg
dofdbbh2.jpg (62.4 KiB) Viewed 22111 times
dofdbbh1.jpg
dofdbbh1.jpg (90.12 KiB) Viewed 22111 times

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Re: High Resolution Maps

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GB1stday - UK sea invasion against the Germans. Blast holes in the seawall then blow up the central bunker (can be done shooting rockets into the bunker) and then four ammo boxes that blow up four buildings. Killing Germans does no good. Germans just shoot UK troops.
Attachments
gb1stdaybh3.jpg
gb1stdaybh3.jpg (75.88 KiB) Viewed 22111 times
gb1stdaybh2.jpg
gb1stdaybh2.jpg (80.24 KiB) Viewed 22111 times
gb1stdaybh1.jpg
gb1stdaybh1.jpg (65.29 KiB) Viewed 22111 times

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Re: High Resolution Maps

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Dofdtown - second part of Day of Days but adjusted for bots, retextured, just shoot each other.
Attachments
dofdtownbh3.jpg
dofdtownbh3.jpg (88.63 KiB) Viewed 22111 times
dofdtownbh2.jpg
dofdtownbh2.jpg (86.6 KiB) Viewed 22111 times
dofdtownbh1.jpg
dofdtownbh1.jpg (78.29 KiB) Viewed 22111 times

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Re: High Resolution Maps

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munfbocage - US and German troops shoot each other in the bocage.
Attachments
munfbocagebh2.jpg
munfbocagebh2.jpg (97.65 KiB) Viewed 22111 times
munfbocagebh1.jpg
munfbocagebh1.jpg (98.9 KiB) Viewed 22111 times

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Re: High Resolution Maps

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Brithedge - another old map of mine that I made more bots friendly. Shoot each other.
Attachments
brithedgebh3.jpg
brithedgebh3.jpg (74.71 KiB) Viewed 22111 times
brithedgebh2.jpg
brithedgebh2.jpg (60.85 KiB) Viewed 22111 times
brithedgebh1.jpg
brithedgebh1.jpg (74.61 KiB) Viewed 22111 times

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Re: High Resolution Maps

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Poltown - Poles and Germans shoot each other in a town.
Attachments
poltownbh2.jpg
poltownbh2.jpg (81.26 KiB) Viewed 22111 times
poltownbh1.jpg
poltownbh1.jpg (89.74 KiB) Viewed 22111 times

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Re: High Resolution Maps

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Dutchv3 - this is part of my old Dutch Liberation map but set up for bots and retextured. Germans and UK shoot each other.
Attachments
dutchv3bh3.jpg
dutchv3bh3.jpg (71.8 KiB) Viewed 22111 times
dutchv3bh2.jpg
dutchv3bh2.jpg (88.27 KiB) Viewed 22111 times
dutchv3bh1.jpg
dutchv3bh1.jpg (101.72 KiB) Viewed 22111 times

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Re: High Resolution Maps

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Falaise - The Poles fight Germans in a town during the Falaise pocket.
Attachments
falaisebh3.jpg
falaisebh3.jpg (109.57 KiB) Viewed 22111 times
falaisebh2.jpg
falaisebh2.jpg (101.65 KiB) Viewed 22111 times
falaisebh1.jpg
falaisebh1.jpg (108.48 KiB) Viewed 22111 times

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Re: High Resolution Maps

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Based on the map Market1 but redone to be friendly to Bots and a lot more open, retextured. Germans and US troops shoot at each other.
Attachments
market1bh3.jpg
market1bh3.jpg (88.24 KiB) Viewed 26761 times
market1bh2.jpg
market1bh2.jpg (86.21 KiB) Viewed 26761 times
market1bh.jpg
market1bh.jpg (88.34 KiB) Viewed 26761 times

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Re: High Resolution Maps

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Bulge - this is a highly simplified version of a Tanato map that I retextured and map bot friendly. Germans and US troops shoot at each other.
Attachments
bulgebh2.jpg
bulgebh2.jpg (86 KiB) Viewed 26760 times
bulgebh1.jpg
bulgebh1.jpg (101.58 KiB) Viewed 26760 times

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